Monday, September 22, 2014

Concept by: Daniela Uhlig Software used: Maya 2015, Vray, Mari, ZBrush, Photoshop

This project was a lot of fun to work on and also quite the challenge for me. It was my first time using Vray and my first time rendering a full character into one of my pieces. I experimented a lot with creating the hair and skin. Ended up using Fibermesh and Vray SSS shader. I modeled the tank and bear in Maya. Sculpted the girl using ZBrush.